A path in the woods
Minor arcanum #18
Deep in the Great Wood sits a stone, carved with the crude pictograms of the Forest Folk, showing a trail fraught with trials and leading to great power.
If you set forth upon the trail at midsummer, you can unlock its mysteries, but you must...
Should multiple people follow the path on a given midsummer, only one of them can reach the Tree of Nerth.
Requirements
- ☐ …follow the twisting paths in silence, until you spy the White Hart.
- ☐ …chase the Hart for miles and miles, until it leads you to the Tree of Nerth.
- ☐ …wrestle the strange serpent that lives in the tree (Book II, page 371), crushing the life from it and eating its still-warm heart.
The rest is discovered in play. Every arcanum has a hidden back — what it becomes, what it wants, what it costs. That’s for your table to find out, so it isn’t published here.
Back to all arcana.
Put it in a player’s hands
The app deals arcana face-down; the GM flips them when the fiction says so.