STONETOP COMPANION

Stonetop tags glossary

Gear and weapons in Stonetop are described by tags. Mechanical tags change the numbers; range tags say where a weapon works; fictional tags tell you what a thing is, which matters just as much.

Mechanical tags

TagWhat it means
load slots (1 or 2 diamonds)It takes up one (or two) of these slots on your Inventory insert, and counts against your load.
[n] armorWhen you take damage, subtract n; doesn't stack.
+1 armorIncreases your armor value by 1; stacks.
+[n] damageIncrease the damage you deal with that weapon by n.
hoursIt lasts about an hour for each circle; mark a circle to track time used.
[n] piercingWhen you deal damage, ignore n points of the target's armor. For "x piercing" items, x = the steading's current Prosperity.
requires ___If you don't meet the requirements, it works poorly or not at all.
usesMark a circle each time you use it; it's gone/useless when they're all marked.

Range tags

TagWhat it means
handTight quarters; up close and personal.
closeMelee range, 1-2 steps away.
reach3-4 steps away.
nearUp to 30 or so steps away.
farQuite the distance; up to 100 steps, maybe more.

Fictional tags

TagWhat it means
areaAffects everything in an area.
awkwardUnwieldy, requires space, gets stuck.
crudeProne to break, wear out, stop working, etc.
cumbersomeYou're noisy, slow, hot, and quick to tire while carrying it, even without a heavy load (and if you have a heavy load, it's worse).
dangerousCauses trouble and collateral damage if you aren't careful (and maybe if you are).
forcefulCan knock someone around, maybe even off their feet.
fragileEasy to break/ruin; pack it carefully.
immobileYou can't really carry it on your person; you need a beast or vehicle to transport it.
messyDoes particularly destructive damage, ripping people and things apart.
reloadAfter it's used, it takes time/effort to reset.
slowTakes minutes or more to use; unlikely to be useful in a fight.
thrownYou can Let Fly with it (at near range).
warmWill keep you warm in cold weather, but it's uncomfortable and exhausting (and possibly dangerous) in hot weather.

See these in context in the playbooks and the load & inventory rules.

Tags, auto-applied

In the app your gear’s tags follow it onto your sheet.

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