STONETOP COMPANION

Demonhide Cloak

Major arcanum #3

1 armorwarmmagical

A tattered cloak, stitched from a motley patchwork of unfamiliar hides and leather. Shifting odors waft from it: damp earth, ozone, musk, sulfur, rust, rot.

It is not a glamorous garment. Anything but.

When you wear the Cloak, its armor applies against demons in all cases, even if their attacks are piercing or ignore armor.

When you draw up the hood of the Cloak, you see clearly in darkness.

When you wrap the Cloak tightly about your person, you pass unnoticed by all so long as you move calmly and carefully and keep out of direct, harsh light. In retrospect, those you pass may recall a strange smell.

When you flay the hide from a demon, tan it, and sew it onto the cloak, mark 1.

When you make the last mark, you unlock the mysteries of the Cloak and can use The Flesh Remembers (see reverse).

The rest is discovered in play. Every arcanum has a hidden back — what it becomes, what it wants, what it costs. That’s for your table to find out, so it isn’t published here.

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