Red Scepter
Major arcanum #10
A bronze rod, tipped with a glowing red crystal and carved with openwork shapes of hungry, leering faces.
When you hold the Scepter and wind blows through the openings in the crystal, it makes a soft howling noise.
When you gesture at an open flame with the scepter, the flame flickers or flares as if blown by the wind.
When you bleed a helpless, living creature and dip the Scepter's crystal in their still-warm blood, mark 1 charge as the crystal soaks up the blood (to a maximum of 3).
When you Inflame someone and they kill one or more living beings as a result, mark 1.
When you make the last mark, you unlock the Scepter's mysteries and gain Burning Hatred (see reverse).
The rest is discovered in play. Every arcanum has a hidden back — what it becomes, what it wants, what it costs. That’s for your table to find out, so it isn’t published here.
Back to all arcana.
Put it in a player’s hands
The app deals arcana face-down; the GM flips them when the fiction says so.