STONETOP COMPANION

Twisted Spear

Major arcanum #2

reachmagical

A knobby length of wood, pale as death and hard as steel, tapering to a needle point. The shaft is scored and notched, the tip stained with blood and soot.

The Spear is a potent weapon against spirits and demons. They cannot bear its touch and its presence makes them deeply ill at ease.

When you wield the Twisted Spear as a weapon, you ignore magical protections and can harm spirits, demons, and insubstantial creatures.

When you first plunge the Spear into a spirit or demon, your mind reels with strange visions. These tasks become known to you (see requirements).

When you complete a task, mark it off.

When you have marked 3 tasks, you unlock the mysteries of the Twisted Spear. Choose one of the moves on the reverse; you can use that move as long as you wield the Spear. Each time you mark a task thereafter, gain another move from the reverse.

Requirements

The rest is discovered in play. Every arcanum has a hidden back — what it becomes, what it wants, what it costs. That’s for your table to find out, so it isn’t published here.

Back to all arcana.

Put it in a player’s hands

The app deals arcana face-down; the GM flips them when the fiction says so.

Create a free account