Whispering Rocks
Major arcanum #6
Jagged hunks of black volcanic glass. Surely the swirling movement in their depths is a trick of light. And, surely, those hushed voices you've been hearing are just the sighing wind. Surely.
When you spend a few hours staring into the stones and listening to their whispers, name someone you know but on whom you have never used this power before. Then, roll +INT: on a 10+, the stones reveal a secret about them; on a 7-9, the stones reveal a secret, but you must first reveal a secret to the stones (about your hopes, fears, regrets, desires); on a 6-, the stones pry a secret from you.
When you reveal a secret to the stones, or they pry one from your mind, mark 1.
When you make the last mark, you unlock the mysteries of the rocks, and are able to use Shadow Magic (see reverse).
When one of the rocks is shattered, cross off one of the Shadow Magic options; it is no longer available.
The rest is discovered in play. Every arcanum has a hidden back — what it becomes, what it wants, what it costs. That’s for your table to find out, so it isn’t published here.
Back to all arcana.
Put it in a player’s hands
The app deals arcana face-down; the GM flips them when the fiction says so.