Clash — Stonetop basic move
When you fight in melee or close quarters…
Roll: 2d6 +STR
When you fight in melee or close quarters, roll +STR: on a 10+, your maneuver works as expected (deal your damage) and pick 1:
- Avoid, prevent, or counter your enemy’s attack
- Strike hard and fast, for 1d6 extra damage, but suffer your enemy’s attack
On a 7–9, your maneuver works, mostly (deal your damage), but you suffer your enemy’s attack.
The other basic moves
See also the tags glossary and the playbooks that hang their own moves off these.
Roll Clash online
One tap in the app rolls it and shows the whole table the result next to this text.