Defy Danger — Stonetop basic move
When danger looms, the stakes are high, and you do something chancy…
Roll: 2d6 + the stat that fits
When danger looms, the stakes are high, and you do something chancy, check if another move applies. If not, roll…
- …+STR to power through or test your might
- …+DEX to employ speed, agility, or finesse
- …+CON to endure or hold steady
- …+INT to apply expertise or enact a clever plan
- …+WIS to exert willpower or rely on your senses
- …+CHA to charm, bluff, impress, or fit in
On a 10+, you pull it off as well as one could hope; on a 7–9, you can do it, but the GM will present a lesser success, a cost, or a consequence (and maybe a choice between them, or a chance to back down).
The other basic moves
See also the tags glossary and the playbooks that hang their own moves off these.
Roll Defy Danger online
One tap in the app rolls it and shows the whole table the result next to this text.